Hey, so I put a lot of work into my game, Monster Girl Farmer, and I was wondering if anyone would be interested in trying it out. Here's my little blurb:
Monster Girl Farmer is an erotic text-based RPG. Your farm is failing, but your fortune takes a turn when a starving Monster Girl barges into your home. In exchange for taking her in, she'll help you start the world's first Monster Girl farm! Collect monster girl milk, honey, pollen, and more.
Game Features
The writing:
Lewd scenes crafted by artisanal writers, grinding away in the paper mines until their quills and free hands are worn to nubs. With over zero years of combined experience, you can rest easy knowing I'm not happy until they're not happy.
Memorable characters with depth: the agoraphobic mushroom girl, the superstitious dryad, the cherry tree girl who thinks she's a princess...
A multitude of fetishes—many more on the way!
A world brimming with lore. Learn about the Monster Girl Devil and why Hellhound Girls fell from grace.
Color-coded, easy to read dialogue.
No pretentious purple prose. You won't find words like milieu, mackle, or mélange anywhere.
Wholesome turn-based encounters:
Raise monster girls' affection through acts of kindness, not violence. (Working—many planned improvements.)
Gain experience, level up, and learn new acts of kindness.
A mélange of item drops. Sell them for money, use them to upgrade your farm, or gift them during encounters.
Status effects that increase crop yield, temporarily decrease your energy, etc.
Minimal grinding.
Maximal grinding (against monster girls).
The world:
A clear visual mini-map to easily navigate the diverse regions. (Map is currently textbased.)
Upgradable environments: convince monster girls to set up shops in town, build a coop with dryad wood, etc.
Track critical information in your journal: the number of undiscovered monster girls, how many scenes are left, and what you ate for breakfast.
Check out the content roadmap (starts at the top, subject to change): https://arcweave.com/app#/project/L80Vezw69R
Customize your experience:
Play as male, female, or enby. Choose your name and pick your naughty parts.
Affect scenes by bringing different monster girls on your adventures. (Implemented for one character—more planned.)
Dislike a kink? Skip any lewd scene BEFORE the action starts.
And if that doesn't convince you, check out these rave reviews:
"What's up man. Everything okay?"
"Shouldn't you be looking for a job?"
"We're worried about you."
And that's just from my friends!
About me (Bawdy Ink Slinger):
I'm proud to say this is my second NSFW game; I completed my first!
I've been programming for decades, teaching best practices to others. This means fewer bugs, more content. The main fetishes: * Monster Girls! (dog girls, dryads, spider girls, harpies, centaurs, mushroom girls, tree girls, etc.) * Lactation (*planned*) * Tentacles * Gaping * Pregnancy (*planned*) * And more!
You can play it in your browser here: https://monstergirlfarmer.com
You can support the game by sharing it with others or becoming a pledge here: https://link.monstergirlfarmer.com/support_me
(Text-based RPG) Monster Girl Farmer v0.20 released. Strip poker with a Dog girl and Ant girl! Play your cards right and it'll lead to a threesome. (Supporting ALL platforms!)
Characters:
The main appeal of this release is a scene between you and Amy and Eva. It's so freaking epic, it caused me to release 4 days later than I'd like (I shoot for releasing on the 10th of every month). The scene has got it all: wholesome interactions, lots and lots of choices, gambling, and some kinky lewd content. Hope you like butt stuff. Eva the dog girl joins in! Being able to lewd her is literally the most requested scene in the game.
Last release, I wrote a large scene between Amy and Sophie, but I didn't have enough time to include any interactions if Eva was following you. Now, Eva content has been added to the scene.
Features:
I built a state machine to allow complex, open world quests. This is a huge deal, unfortunately, I didn't have any time this release to use the new system. I hope to do so shortly, because I think the game is going to be a lot better when I do! Imagine the game having skyrim-ish quests in addition to the encounter system. 'Uge.
This may only interest me, but I found a way to parse the twine language in a way that allows me to find lots of bugs in milliseconds. This will make my development time shorter when building new features and content.
This may only interest me, but I reorganized a lot of content into different folders and files. It should speed me up a bit because it was becoming difficult to find things.
Bug Fixes:
Last release I wrote a scene where Amy and Sophie meet. The end of it has you outside, but when you clicked on that button in the scene, it took you to the stable. This has been fixed.
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Download the latest version for your desktop
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